Joseph Gavin, in charge of developing the original lunar module of NASA’s space program, quoted in HUMANITIES Magazine
5 Mar 2011 / 5 notes
Just Tumbling, Tomorrow Museum
29 Oct 2010 / 26 notes
“The advice I like to give young artists, or really anybody who’ll listen to me, is not to wait around for inspiration. Inspiration is for amateurs; the rest of us just show up and get to work. If you wait around for the clouds to part and a bolt of lightning to strike you in the brain, you are not going to make an awful lot of work. All the best ideas come out of the process; they come out of the work itself. Things occur to you. If you’re sitting around trying to dream up a great art idea, you can sit there a long time before anything happens. But if you just get to work, something will occur to you and something else will occur to you and somthing else that you reject will push you in another direction. Inspiration is absolutely unnecessary and somehow deceptive. You feel like you need this great idea before you can get down to work, and I find that’s almost never the case.” -Chuck Close. Image from Wisdom. Via wearethedigitalkids.
24 Oct 2010 / Reblogged from wearethedigitalkids with 4,809 notes
The Origins of Good Ideas WSJ.com
13 Oct 2010 / 13 notes
Powers of Ten takes us on an adventure in magnitudes. Starting at a picnic by the lakeside in Chicago, this famous film transports us to the outer edges of the universe. Every ten seconds we view the starting point from ten times farther out until our own galaxy is visible only a s a speck of light among many others. Returning to Earth with breathtaking speed, we move inward- into the hand of the sleeping picnicker- with ten times more magnification every ten seconds. Our journey ends inside a proton of a carbon atom within a DNA molecule in a white blood cell. Charles and Ray Eames’ Powers of Ten (via EamesOffice)
13 Oct 2010 / 8 notes